Planet Earth

Atmospheric Lighting with Volumetric Scattering! Although Volume scatter in the environment doesn’t work for Blender 2.80 and i Have no idea why.

Bedroom Ortho

This is probably the first time I’ve tried rendering in an orthographic mode instead of the usual perspective view.

MTv3 Rubix’s Cube

Another attempt at Motion Tracking.

Vertices: 654

Faces: 704

Dimensions: 1920×1080

Focal Length: 50mm

Render Time: 15mins

Filmic log encoding base was used.

All models in the picture have been made by me.

Motion Tracking V2

An Attempt at Motion Tracking.

Vertices: 1,880

Faces: 1,382

Dimensions: 1920×1080

Focal Length: 50mm

Render Time: 11mins (GPU)

Filmic log encoding base was used.

All models in the picture have been made by me.

Motion Tracking

Vertices: 1,880

Faces: 1,382

Dimensions: 1920×1080

Focal Length: 28mm

Render Time: 1 second (GPU)

Filmic log encoding base was used.

All models in the picture have been made by me.

Lost Crate

Vertices: 1,267,291

Faces: 1,167,854

Dimensions: 1920×1080

Focal Length: 50mm

Render Time: 20mins (CPU)

Filmic log encoding base was used.

All models in the picture have been made by me.

[NEON] Extra-ordinary

Vertices: NIL

Faces: NIL

Dimensions: 1920×1080

Focal Length: 50mm

Render Time: Estimated 6mins

Filmic log encoding base was used.

All models in the picture have been made by me.

[NEON] World

Vertices: 297,133

Faces:553,960

Dimensions:1920×1080

Focal Length: 50

Render Time: 7mins

Filmic log encoding base was used.

All models in the picture have been made by me.

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